Tomb Raider Legend
It's the start of my walkthrough for Tomb Raider Legend, starring Lara Croft. Don't know if you've ever heard of the series before, I know it's pretty obscure and there's only a couple of these Tomb Raiding games. Only about 10 that I own personally, and some other smaller ones that I don't own, plus a new reboot one coming next year. So pretty small time, yeah. This is the PS3 version of the game that comes in Tomb Raider Trilogy HD. I do collect all rewards in this playthrough, if that is of any interest to you.
Complete strategy guide for Tomb Raider: Legend. Includes all items, weapons, enemies, rewards and unlockable content, plus boss fights, cheat codes and strategy.
I do quite like this game. Very good, there's a lot of action and it's a lot of fun, and it lends itself well for recording. Well done HD remake as well.
I do not, however, like the automatic saving of things on PS3 and the camera has led me to my death in the past a few times. Cain And Abel For Android. Big thanks to some guy named Deano on Katie's Tomb Raider Forum from whose topic () I found the loading screen images that I use as thumbnails for these videos. Don't know if the person in question ever reads this, but there's the credit anyway.
Stella's Tomb Raider Legend Walkthrough - Windows PC, PlayStation 2, Xbox, Xbox 360, GameCube, Wii & PSP NOTES ON WALKTHROUGH FORMAT: Because enemies don't always drop the same items each time they are killed, the number of item pickups can vary. Instead of counting them, as I have in previous walkthroughs, I have indicated the types of items that drop in the intro for each level.
The text then gives details. Also, now that subtitles are available and it is possible to review all cut scenes from the Extras menu after completing a level, I will no longer transcribe each cinematic. Instead, I'll give a brief synopsis in italics, along with the name of the cut scene so you can reference it in the Extras menu. Checkpoints are numbered in the text to correspond with PC savegame files (available on the ). In theory, you can save at any point during the game, but when you reload (either by choice or automatically after Lara dies), the game returns Lara to the last checkpoint.
This system is frustrating for players who like to make frequent saves during difficult sequences, but it has the advantage of preventing you from saving as Lara is about to die. I still recommend at least a few times in each level. That way if you miss something or run into a bug, you can reload rather than having to replay an entire level. Legend Demo: The PC and Xbox 360 demos for Legend are nearly identical to the Bolivia level in the full game, except that you cannot save (the game still autosaves at each checkpoint); there are no bronze, silver or gold rewards; there are no jaguars (human enemies are the same); and the demo ends after the movable cage puzzle. (See the page for links to the PC demo.
The Xbox 360 demo is available through Xbox LIVE.) DVD COPY PROTECTION ERROR: A common glitch in the PC version of the game is a malfunction in the DVD copy protection resulting in the error 'Please insert the original instead of a backup(1000)'. If you're using an original copy of the game and you still get this error, it may help to eject the DVD, insert it again, then choose Play from the Autorun menu. If that doesn't work, you may need to update your DVD drive's firmware. To do that, go to the manufacturer's web site and search their support section for your hardware model.
Or, visit for support. LEVEL 1: BOLIVIA - TIWANAKU Updated: 9/28/09() Items: health packs, submachine gun, assault rifle, ammo Enemies: mercenaries, jaguars Rewards: 10 bronze, 5 silver, 1 gold () Time Trial: 12:30 () The game begins with a cut scene ('Nepal - Part 1'), in which young Lara and her mother, passengers on a private plane, crash in the Himalayas. Those who've followed Lara's biography since the early days will recognize this as a crucial event in our heroine's history.() Segue to the present in a second cut scene ('Meet Tiwanaku'), in which Lara works her way up a cliff side, all the while chatting over her headset with her assistant Zip, back at Croft Manor. Alister arrives at Zip's location and we hear his comments too. Lara explains that she's been searching for certain artifacts and received a tip from a friend about the nearby ruins. NOTE: If you're having difficulty understanding what's being said, activate subtitles in the Options menu under Language.
UPSTREAM TO THE TEMPLE: From the starting point ( CHECKPOINT 1), go forward and left to find a bronze reward (1/10) under the stone archway. (This shows the spot.) Continue through the archway and out the other side, wade across the stream and climb onto the ledge ahead.
Here you'll find some small boulders that Lara can kick by pressing Interact (E on the PC, Triangle on the PS2, Y on the Xbox), the rough equivalent of Action in earlier games.() There's no purpose to this except to practice the controls. You'll also find another bronze reward (2/10) ahead on the left, tucked into a corner. () Grab it and return to the pool below the falls. Jump into the water and swim across to the small ledge.
Just press Forward and Lara will climb out. (The page covers swimming.) In a brief cinematic (titled aptly enough 'PDA Check'), Zip asks Lara to check her PDA, which seems to be waterproof. Press Tab (Select/Back) to access at any time. Now you're back on the same side of the stream where you started. Stand facing the ledge and jump straight up. Lara will grab the edge automatically. Jump again to pull up.
Ahead on the left is a large boulder. Position Lara next to it and press Interact to grab it. Then tap Forward to push it off the ledge. Now that the way is clear, take a running jump across the gap to CHECKPOINT 2. Approach the cliff wall and climb the vine. Press Forward and Lara climbs automatically.
Press Right and Jump to leap and grab the other vine. Climb a bit higher if necessary.
Then jump to the right again to reach the ledge. Continue to the right along the ledge to CHECKPOINT 3. NOTE: If you're replaying the level or doing a time trial, there's a handy shortcut here. Instead of swinging to the cave, or to the opening behind the falls, climb up the vine and swing all the way up to the waterfall.
Details are shown. Be warned that you miss the next reward if you go this way. If you're following the normal route from checkpoint 3, jump forward to grab the dangling vine. The obvious path is on through the falls. Instead take a detour for a reward: While hanging from the vine, turn left to face the cave between the ledge where Lara was just standing and the waterfall. (These show where you're headed.) Swing toward the cave and jump from the vine into the opening. (The in-game instructions explain how the keys work.
Check your booklet or the page for more info.) As you head into the dark cave, activate Lara's Personal Light Source (Delete/D-Pad Left), a fancy name for a flashlight. Follow the tunnel around to the right to find a silver reward (1/5).
Continue along the passage and drop down into a lower tunnel. The waterfall is back to the right, so go left (uphill). When you emerge into the light, take a running jump across the gap to grab the ledge on the other side. NOTE: The saving grab is a new feature in Legend. When jumping to grab a ledge, pole, or other handhold, occasionally Lara will fall a bit short and grab on using only one hand.
When this happens a warning icon appears (a yellow hand on the PC, Triangle button on the PS2, Y button on the Xbox). Quickly press Interact to grab with both hands; otherwise Lara will fall. This may not happen right here, but you will see it throughout the game. If Lara does fall, retrace your steps, this time skipping the cave where you found the silver reward and instead vine-swinging directly to the ledge behind the waterfall.
When you clear the gap, the camera pans to show the route Lara will take next. Notice how her head also turns to look up at the narrow ledge running along the rock wall. Move toward the wall, jump to grab that ledge and traverse to the left above the tunnel opening where you emerged earlier and on toward the falls. When you climb around the last corner and reach the end of the ledge, Lara will then need to jump and grab the ledge behind her. To do this, press and hold the direction key (or tilt the left analog stick) in the direction that makes her lean away from the ledge she's holding (as shown in this ). Yahoomessenger For Web. Then press Jump to leap off and grab the ledge across the gap.
Jump again to pull up. You are now back at the stream, this time above the falls. Step forward to trigger CHECKPOINT 4. If you want to play around a bit, you can save here and then practice Lara's swan dive. To dive, stand near the edge and press Forward, followed immediately by Jump and Duck. Just be sure to aim for the pool, not the rocks below. Then either climb back up or reload your saved game.
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